Guilty? < Back
![Hero image for the project](/img/uploads/market.png)
2020
Technologies and Skills
Adobe Photoshop
Atlassian Suite
Microsoft Office Suite
Unreal Engine 4
High Concept
Guilty? is a multi-strand narrative experience which places the player in the role of an Adventurer who answers a small Hamlet’s plea for help in solving the mystery of its disappearing residents.
Description
A 1st person murder mystery set in a dark fantasy setting, that's very much inspired by products of a similar genre and/or setting; such as video games like The Witcher 3: Wild Hunt and Assassin's Creed Valhalla, as well as Choose your own Adventure books like The Warlock of Firetop Mountain and Forest of Doom, Dungeons and Dragons was also a major inspiration for the project.
Gameplay involves the player exploring the game area to find information on the disappearances of the townsfolk. Interacting with NPCs who may be able to shed some light on the mystery. The player is able to pick up and interact with clues within the world, (for example note scraps and bones) and choose multiple dialogue options with NPCs, culminating in them having to accuse one NPC of being the culprit.
For this project, I created the design document, wrote the narrative, made all the gameplay blueprints, as well as meshing the level. I also conducted constant tests of quality assurance in order to confirm that gameplay was fun, fucntioning correctly and accessible. I bought the art assets from Synty Studios on the Unreal Marketplace, they're a combination of several different Synty packs.
My main focus was on creating a narrative experience to immerse the Players and hopefully make them feel like their decisions had a meaningful impact on the outcome of the narrative.
Supporting Document
Gallery
![Final shots - Docks](/img/uploads/docks.png?nf_resize=smartcrop&w=100&h=100)
![Final shots - Farmland](/img/uploads/farmland.png?nf_resize=smartcrop&w=100&h=100)
![Final shots - Marketplace](/img/uploads/market.png?nf_resize=smartcrop&w=100&h=100)
![Final shots - Forest river](/img/uploads/river.png?nf_resize=smartcrop&w=100&h=100)
![Meshing - Play area and paths](/img/uploads/distance1_base.png?nf_resize=smartcrop&w=100&h=100)
![Meshing - Play area border cliffs and uneven ground](/img/uploads/distance3_groundmounds.png?nf_resize=smartcrop&w=100&h=100)
![Meshing - Rocks and foothills](/img/uploads/distance5_foothills.png?nf_resize=smartcrop&w=100&h=100)
![Meshing - Water planes for rivers and the sea](/img/uploads/distance6_water.png?nf_resize=smartcrop&w=100&h=100)
![Meshing - Beach](/img/uploads/distance7_beach.png?nf_resize=smartcrop&w=100&h=100)
![Meshing - Village buildings](/img/uploads/distance8_village.png?nf_resize=smartcrop&w=100&h=100)
![Meshing - Forest](/img/uploads/distance10_trees.png?nf_resize=smartcrop&w=100&h=100)
![Meshing - Sky sphere replacement and background plane](/img/uploads/distance11_details.png?nf_resize=smartcrop&w=100&h=100)
![Mechanics - Torch](https://img.youtube.com/vi/yBC19S79ndQ/0.jpg)
![Mechanics - Dialogue](https://img.youtube.com/vi/ArQdxvYHezA/0.jpg)
![Mechanics - Journal](https://img.youtube.com/vi/452iUICHrRI/0.jpg)
![Mechanics - Accusation](https://img.youtube.com/vi/eG9mZBMW8gA/0.jpg)