Invasion < Back

Hero image for the project

2018


Technologies and Skills

  • The icon representing Adobe Photoshop Adobe Photoshop
  • The icon representing Microsoft Office suite Microsoft Office suite
  • The icon representing Unreal Engine 4 Unreal Engine 4

High Concept

The Player faces the opening waves of a hostile invasion of an unknown threat and must fight their way out the city to escape.

Description

The protagonist is an Ex-Con, living in the city of Caldwin Bay, 8 years after they were released from their sentence. They now work as a maintenance worker in the Dredges. Caldwin Bay is a coastal city with various districts, chief among which are The Hub (the beating heart of the city which has the best architecture, richest residents and safest homes) and The Dredges (home of the protagonist, the city’s slums and the most impoverished and dangerous section of the city).

The protagonist witnesses the first meteorites strike the city and makes the choice to leave Caldwin Bay, not wanting to be involved in the invasion or whatever comes after.

For this project I had to work within a pre-existing framework to create a fps in a setting of my design. The only requirements for the brief were that it had to have classes and weapons with differing effects.

Supporting Document

Gallery